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Ekko | Hen | Messenger / Errand runner

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Description

Ekkoooo! :dummy:

Status

Roleplaying: Open
Breeding: Closed

Plotting
- Her brothers are open for creation, both full and half. Please note me if you want to make one.
- Looking for anyone who is willing to (verbally) fight or support her on her stance on slavery.

General Information

Name: Ekkora
Nickname: Ekko, Blackbird
Gender: Hen
Breed: Anomalous Equine.
Bloodline: Purebreed Saraph.
Age: 15 years | Human equivalent is 20 years
Birth Season: Spring, Year 1984 of the New Generation
Eye Color: Pink
Build: Light
Height: 9 hh
Phenotype: Ee/aa/Ff/nCr/PATN2
Genotype: Smoky Black (Flaxen and Pattern carrier) 
Design Sheet: Free Creation Design | Ekkora

Mutations: Wings (Automatic), Omnivorous Digestive System (Automatic), Sharp Teeth (Automatic), Talons, Modified Tail, Coloured Eyes
- Her wings take the basic appearance of a bat's, but the shape is slightly different and resembles a swallows.
- Her talons take after an eagle's and are only located on her hindlegs. This gives her some difficulty with trotting, but does not affect her when walking or cantering.
- Her tail is that of a unicorn and it is roughly double the length of her body.
- Her eyes would be brown, but are coloured a soft shade of pink from a mutation.

Appearance: Ekko has a very streamlined look as she is void of feathers and makes sure her mane and tail is cut everytime they start being just a bit longer than she wants them to be. She's quite slim and does not exactly seem large next to anyone, but there's no doubt that she has muscles underneath her black hide. Her muzzle if often smeared in some kind of sunscreen, like mud if she does not have anything else, to keep it from getting sunburns. She is known to get herself painted, usually with green colours, rather than wear any sort of jewellery.

Herd Information

Herd: Saraph
Herd Rank: Messenger / Porter / Errand runner
Current Location: Garden of Elysia
Common Locations
-
 Fire Bird's Gorge
- In the air
- On a cliff side
- Any place that is not the ground really

Family Information

Sire: Pehan | Palomino | 1964- | NPC Merchant | Specializes in plants, especially herbs and is amongst the most known in his field.
Dam: D'Runna | Perlino | 1970- | NPC Herdmember | Has left Pehan for a jeweller and does not keep in contact.
Siblings
Fullbrothers
- Quill aka. "Bright Eyes" | Buckskin | 1976- | NPC 'Accountant' | Keeps tabs on Pehan's gold and trades.
- Memnon aka. "Nutcracker" | Cremello | 1980- | NPC Mercenary | Protects Pehan's caravans.

Halfbrothers
- R'aakar aka. "Assbeak" | Dunskin | 1986- | NPC Merchant-in-training | Helps out in Pehan's shop.
- Anak'aar aka. "Teeny" | Smoky Grullo Leopard | 1989- | NPC 'Historian' | History nerd with amazing memory.

- Tettonur aka. "" | Palomino | 1976- | NPC Mercenary
- Sharrann aka. "" | Dunskin | 1978- | NPC Herdmember
- Murrar aka. "Rumble" | Chestnut Splashed White | 1982- | NPC 'Gardener' | Mainly attends Pehan's gardens.
- Rarrum aka. "Tumble" | Chestnut Splashed White | 1982- | NPC 'Gardener' | Mainly attends Pehan's gardens.

Mate(s): None
Offspring: None

Personal Information

Personality: Adventurous | Competitive | Discreet | Independent | Loyal | Sassy | Thrill seeker | Tomboy
Ekko is everything she should not be as a Saraph hen and she is far from afraid of showing it. She is known for talking back and giving others nicknames without their consent, but always does it with a sassy attitude that usually gets her out of trouble, because as annoying as she can be, she is lovable and kind by nature. She is fiercely competitive and probably one of the worst losers, even if she takes a loss with a good face and a bright smile. While she is no daredevil there is no doubt that she is a thrill seeker and she often does some things that can seem very dangerous to her, but she has full control over it - usually at least. All in all she has a very laid back attitude and seems rather carefree at most times.
 There is another side to Ekko though, a side rarely shown. It is discreet and very business-like with a side of no nonsense. It only shows itself whenever she has to get serious, either because something serious is happening or because her sire asks her to do something important.

Quirks
- She gives everyone nicknames (if she does not give you one, then you better watch out, she really dislikes you) - Click here to see her glorious collection of the names she has already given out
- Her go to greeting is "Yo". She only greets you differently if she has some kind of reason (aka. you are so high ranked that greeting you with "Yo" might get her in trouble). When she knows you a bit, she will extend the greeting to "Yo, -insert whatever nickname she has given you-".

- She tends to hang out on cliffsides with the help of the 'thumbs' on her wings and her talons - she is even able to sleep in this position.
- She is against slavery and it is not exactly a secret. However as her family in general frowns upon slavery (despite her sire being a merchant) it is not all that strange.
- She does not, for obvious reasons, preen nor does she have any kind of experience with it.

History: Born to a merchant and one of his hens, you would expect Ekko to have grown up to be a proper hen, but the chance of that was lost due to the fact that she had 6 brothers when she was born and she only got more as time went by. As she was born with batwings she took to the sky surprisingly quickly and with her brothers cheering her on and playing rough with her, her mother quickly gave up on her. Her sire would have done something if her sassy, tomboy nature had not grown on him and he actually ended up only making things worse as he let her be his errand runner when she turned four. She has stayed in his service since then, kept safe partially by his rank as a merchant, besides the one time a tiercel tried to fight for her and one of her brothers "won" her to keep her free from a life with chicks.

Skills & Talents

Ability: Fleetfoot [+15 Agility Skill Cap]

Herbs/Medicine:  0/100 [No Level] (Age Cap: 75 Points Max [Advanced Level])

Magic Type: Wind
Magic Level: 35/100 [Medium Level] (Age Cap: 75 Points Max [Advanced Level])
- Follow a wind, so rarely are lost.
- Have a really crazy good sense of smell.
- - Direct small amounts of wind strong enough to pick up small objects or trip up a foe.
- - Create miniature whirlwinds (strong enough to pick up dust).
- - Heat/Cool Wind.
- - Identify specific/desired scents - however faint - upon the wind.


Agility: 69/115 [Medium Level] (Age Cap: 75 Points Max [Advanced Level])
Stamina: 19/100 [Basic Level] (Age Cap: 75 Points Max [Advanced Level])
Strength: 10/25 [Basic Level] (Build Cap: 25 Points Max [Medium Level])

Experience: 1

Points Breakdown

+14 Agility - Build Bonus.
+10 Stamina - Build Bonus.
+1 Strength - Build Bonus.
+20 Agility - Starter Bonus.
+20 Magic - Salamander Boost.
+10 Agility - Halloween Candy Corn.

+4 Strength - 1000-1999 word lit [Skill shown.] - Act Like Ladies
   
+2 Stamina - Collaboration Lit [Does not have to show skill being used.]
+2 Agility, +3 Stamina - 2000+ word lit [Skill shown.] - When Others Cower
    +1 Magic Points - Response to Meteor Mini-Event, March 2016!
+4 Stamina - Fullbody + Detailed BG [Skill shown.] - Galaxy
+4 Agility - 1000-1999 word lit [Skill shown.] - Finders Keepers
    +1 Strength - Sparring/Training (NPC) with any skill level.
+ 3 Agility - 400-999 word lit [Skill Shown.] - Business is Business
    +2 Agility - Collaboration Lit [Does not have to show skill being used.]
+3 Agility - 400-999 word lit [Skill shown.] - Flying Dried Fruit
    +1 Agility - Response to Hunting Mini-Event, April 2016!
+3 Agility - 400-999 word lit [Skill shown.] - Wanderlust
+4 Magic - 1000-1999 word lit [Skill shown.] - Minty Matters
    +2 Strength - Collaboration Lit [Does not have to show skill being used.]
    +1 Strength - Response to July 2016 Weather Forecast | Saraph's Summer Chill
+4 Agility - 1000-1999 word lit [Skill shown.] - Network
    
+1 Agility - Sparring/Training (NPC) with any skill level.
    +1 Strength - Response to July 2016 Weather Forecast | Saraph's Summer Chill
+4 Magic - 1000-1999 word lit [Skill shown.] - Picking Your Battles
    +1 Magic - Response to July 2016 Weather Forecast | Saraph's Summer Chill
    +1 Experience - Hostile Fight (NPC) with any skill level [Win/Lose]
+2 Magic - <400 word lit [Skill shown.] - Deuteronomy | Saraph Mass RP - Part I
    + 2 Magic - Collaboration Lit [Does not have to show skill being used.]
    + 1 Magic - January 2017 Mini-Event Response

+2 Agility - Fullbody + No/Simple BG [Skill Shown Optional.] - This reference
+1 Strenght - Pixel art - Ekko Pixel

Timeline

'84, SP | Ekkora was born.
'84, WI | She makes her first leaps into the air, but does not manage to fly.

'85, SP | Everybody starts shortening her name to Ekko, since she had gotten the habit of echoing others when she learned how to speak.
'85, WI | She learns about the existence of other lands and she is immediately intrigued.

'86, SU | She takes flight for the first time; even if it is shortlived, she undeniably flew and thus her lifelong love for it is started. It quickly becomes evident that flying is more than just an ability to her; for her it is life.

'87, SU | Her sire takes her to meet one of his fellow merchants' daughter, Rayya. | Act Like Ladies (Lit.)

'88, SP | Her sire lets her be his errand runner, which quickly grows into being his messenger and porter too.
'88, AU | She gets in trouble with a mercenary for being a bit too sassy, but her sire's name and her young age keeps her from being punished.
'88, WI | Sometimes you just gotta take the sour with the sweet aka. she learns that things are not always as fun as they seem since errand runners have to work no matter the weather and time of day. | The Wee Hours (Lit.)

'92, SP | As an errand runner she has a busy schedule sometimes, but that is completely normal in her line of profession. | All In A Days Work (Lit.)
'92, SU | She sees the meteor shower and tries to find one that almost hit her in the air. | When Others Cower (Lit.)
'92, SU | She goes for a flight under the night sky. | Galaxy (Art)
'92, AU | One of her brothers tries to steal her spacerock and she is not cool with it. | Finders Keepers (Lit.)
'92, AU | She delivers medicine and other herbs to the Oasis of Thousand Dreams and she is less than thrilled about it. | Business is Business (Lit.)
'92, WI | She spends some time with her older brother Memnon as he throws food and she catches it. | Flying Dried Fruit (Lit.)

'93, SP | She gets her first experience of wanderlust. | Wanderlust (Lit.)
'93, SP | She decides to ask her sire if she can be allowed to follow the next caravan that sets out and he says no - cue an annoyed Ekko.
'93, SU | Saraph territory is hit by an unusual freeze, which makes for a moody Ekko. | Hotheaded Popsicle (Lit.)
'93, SU | She makes a delivery to the Palace, where she also delivers to the slaves as per usual. During this visit she meets the linx Blue for the first time and decides to call him Fluffbutt. | Minty Matters (Lit.)
'93, SU | Now knowing the names and looks of the Nombeko twins that Blue told her about, she investigates to figure out where they are and if they are even still alive. | Network (Lit.)
'93, SU | She finds the twins and delivers Blue's message to them. | Title (Lit.)
'93, SU | She picks a fight with someone who harasses a couple of slaves and is then later told off by her father for doing it. He tells her to learn to pick her battles. | Picking Your Battles (Lit.)
'93, AU | While clinging to a cliffside she wonders what else is really out there when she suddenly sees the horizon being golden-red despite the sun having gone down already. | The Wonderer (Lit.)
'93, WI | Winter comes and thus it's cold again, which she is not a fan of. She still has to do her job though and it becomes evident that the summer chill certainly had a large effect on her father's stock. | Empty Storage (Lit.)

'94, AU | A giant meteor devastates the Garden of Elysia | Payback in Spades *
'94, AU | She makes her pitiful attempt at saying no to the offer from the Shadow Army | Deuteronomy | Saraph Mass RP - Part I
'94, AU | The Shadow Alliance is formed and Ekko starts turning bitter.
'94, WI | She seems to disappear from the public, though she is still seen carrying messages for her father.

'95, ALL | She studies the history of the Saraph's in order to better understand the political situation and how they ended up as they did.

'96, SU | A far more mature Ekko returns to the public eye, seemingly ready to campaign for the release of all slaves.

Other Information

Inventory:
- Paint of various colours.
- Raw spacerock. | Obtained through Meteor Mini-Event, March 2016!.

Other pictures:
Ekko Pixel by me.

Ekko belongs to me.
Image size
1199x972px 108.7 KB
© 2016 - 2024 Ettid
Comments16
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ChampionGelding's avatar
Oo Dragon! So cool!